Aus der Reihe: Sinnlose (und glücklicherweise auch bedeutungslose) Patente:
Dieses Mal: Rollenspiel in der EU Patentdatenbank.
Aus dem
Larpinfo-Forum
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=US2005043076&F=0
RPG toys playing process and RPG toy for playing the process
Abstract of US2005043076
An RPG Toy playing process includes the step of obtaining a story background from a book or an interactive CD, the step of using a game card as a clue or data to enter game mode and complete all game objectives when understood the story background, and the step of logging in a web site or a specific software to obtain the ending of the story or a prize. The recognition of the clue or data is done by means of inserting a punched card into a main unit. The main unit uses contact copper leaves, photoelectric sensor, barcode reader, IC chip reader, or voice recognized IC to achieve recognition action.
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=US6106399&F=0
Internet audio multi-user roleplaying game
Abstract of US6106399
The present invention relates to the use of client and server software communicating with each other via the internet to create and maintain a multi-user role-playing game. The virtual world of the game is presented to each user by means of text and dimensional audio. The virtual world of the game is infinitely expandable and updateable, and the software reacts to user inputs to make the virtual world change according to user actions. New users may join an in-progress game at any time.
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2005006992&F=0
GAME DEVICE, GAME PROGRAM, AND RECORDING MEDIUM RECORDING THE GAME PROGRAM
Abstract of JP2005006992
PROBLEM TO BE SOLVED: To provide a game device, a game program, and a recording medium recording the game program, allowing a player to select an opponent character having a desired privilege item to have a battle with the opponent character, and to freely select the way of the battle from options by the player's own intention.
SOLUTION: In a so-called role-playing game (RPG), parameter of the status of the opponent character is stored in a memory part, and the status is displayed on a screen based on the stored parameter.
COPYRIGHT: (C)2005,JPO&NCIPI
Das hier betrifft auch zukünftige Larper, weils davon ausgeht, das man zu einem Spiel auch RPG und "Zusatzprodukte" die vom Gamestatus abhängen verteilen und verkaufen kann:
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=US2004259617&F=0
Computer-readable program product and gaming machine
Abstract of US2004259617
There is provided a gaming machine which enhances interest in the entire game by means of diversifying the contents of the game, such as an RPG, and enables players to play a game adjusted to the individual players. When an object for ring customization is determined to be able to change a ring type, the ring type can be changed from a normal ring to another ring in accordance with an operation input. Moreover, when an ally character is in an Anomalous Status upon sustaining attacks or the like from an enemy character, the ranges of timing areas, the preset rotational speed and the preset number of revolutions of the rotary bar, and the size of a judgment ring are corrected in accordance with the type of a cause which has brought the ally character into the Anomalous Status.
Role-playing game with interactive cards and game devices, namely in the form of linear and rotary slide rules, novel use of dice, tactical combat, word-based magic, and dynamic attrition
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=US2003094759&F=0
Text zu lang. Viele Worte, kurzer Sinn: Ein Patent auf Gamekarten, Würfel, Charakterbogen und so weiter.
VIDEO GAME DEVICE, INPUT SUPPORTING METHOD FOR COMMAND USED IN VIDEO GAME SYSTEM, CONTROL METHOD AND RECORDING MEDIUM STORING COMPUTER PROGRAM
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2003058296&F=0
Auch nett, jemand hat sich Rollover Buttons für Videorollenspiele patentieren lassen.
GAME METHOD, GAME SYSTEM, RECORDING MEDIUM, AND PROGRAM
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2003010548&F=0
Jow... steht für sich selbst. Call Second Char from other Game....
GAME PROGRAM, RECORDING MEDIUM WITH GAME PROGRAM RECORDED THEREON, STORY DEVELOPMENT PROCESSING METHOD IN ROLE PLAYING GAME, AND GAME DEVICE
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2002282533&F=0
Text zu lang, kurzgefasst, hier hat sich einer die Funktion von RPG Kartenspielen patentieren lassen, in der Art von Magic und Co.
Sehr geiles Patent:
CONTROL PROGRAM FOR TREASURE-CHEST ITEM, STORAGE MEDIUM, METHOD OF CONTROLLING TREASURE-CHEST ITEM, AND GAME DEVICE
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2002219276&F=0
Idee: Bestimmte Schlüsselfarben korrespondieren mit farbigen Schatzkisten und öffnen diese.
GAME DEVICE, GAME PROGRAM AND RECORDING MEDIUM WITH THE GAME PROGRAM RECORDED
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=JP2002200334&F=0
Die Wartezeitleiste aus RPG Battles in Videogames ist auch patentiert...
IMAGE PROCESSING DEVICE, ELECTRONIC PLAYING DEVICE, AND STORAGE MEDIUM FOR TV GAME MACHINE
http://v3.espacenet.com/textdoc?DB=EPODOC&IDX=WO0054861&F=0
Der "Practice Mode" im Spiel. Patentiert von Sega.